Computer Games and Game Editor FYP Presentation Examples

Below are some links to videos of previous FYP oral presentations related to computer games and/or game editors. Some links to associated reports are also available.

Project Title Project Description Link(s)
2015 PSAN1
AirTennis: A Web-Based, Mobile Motion Controlled Console Game
A cool game that allows two players to play virtual tennis via computer displays and "tennis raquets" that are actually smart phones with accelerometers and gyroscopes; distinguished project! videoreport
2015 PSAN2
3D Level 'Map' Editor for Video Games
A new editor intended to help streamline the development process of a 3D computer game level, maintain user focus on abstract tasks that are relevant to the design process, automate the subsequent operations required to achieve these tasks and assist users in constructing complex geometry videoreport
2013 MA3
Windows Kinect 3D Fighter Game
3D fighting game from the first-person perspective that allows discrete combos and relies on voice commands and natural body movements captured by an MS Kinect video
2013 RO2
Battle Fury: Multiplayer Game
A prototype third-person action multiplayer game developed with Unreal Script, Maya, 3D Studio Max, Mudbox, World Machine, GIMP, Photoshop and the Unreal Development Kit videoreport
2012 LUO1
iCDD - An iPhone-based Choh Dai Di Card Game
iPhone Choi Dai Di game with the popular initial card exchange; includes beginning, intermediate and advanced AI levels of difficulty; good introduction for Cho Dai Di beginners; developed with Xcode with the cocos2d plug-in videoreport
2012 MU5
Android Game with Augmented Reality and Location-based Services
Catch imaginary characters in HK by pointing an Android phone at them video
2011 MA3
Texas Holdem Poker AI Utilizing Machine Learning Techniques
Experimenting with different machine learning paradigms to find an improved means to calculate win probabilities videoreport

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