Texture Synthesis and Rendering on Manifold Surfaces

PhD Qualifying Examination


Title: "Texture Synthesis and Rendering on Manifold Surfaces"

Mr. Hongwei Li


Abstract:

Computer graphics applications often use surface textures to give the
illusion of the fine detail without explicit geometric modeling. There
exist several schemes for creating such illusion on the surface. In this
survey, which is as well my PhD qualification exam report, I will try to
provide a summary of recent works on texture synthesis and rendering on
the surface, principally including mesostruc- ture rendering, procedural
textures, example-based texture synthesis on surface and other related
techniques. Of course, the cited and presented techniques can never
necessarily be a complete list of proposed techniques, but they are most
representative ones and also by contemplating their motivations and
limitations, I provide my thoughts for the future works, which narrow the
direction I will strictly follow in my PhD study.


Date:     		Thursday, 3 July 2008

Time:                   2:00p.m.-4:00p.m.

Venue:                  Room 3501
			lifts 25-26

Committee Members:      Dr. Philip Fu (Supervisor)
			Dr. Chiew-Lan Tai (Chairperson)
			Dr. Huamin Qu
			Dr. Pedro Sander


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